This week I wanted to create a sci-fi interior, so I created this corridor with Blender. I felt like the composition lacked of a main subject, so I modeled the astronaut afterwards, looking into space, hlding his helmet.

Everythinh is made with Blender. The corridor is made using hard-surface modeling techniques and the astronaut is sculpted. This is rendered with eevee in Blender 2.8. I'll be happy to share the project files if asked!

I added post-render effects, such as glare and lens flare, to give a more “cinematic” look to the final result.

Before rendering