Blender 2020 - Week 3 - Back from mission
This week I wanted to create a sci-fi interior, so I created this corridor with Blender. I felt like the composition lacked of a main subject, so I modeled the astronaut afterwards, looking into space, hlding his helmet.
Everythinh is made with Blender. The corridor is made using hard-surface modeling techniques and the astronaut is sculpted. This is rendered with eevee in Blender 2.8. I'll be happy to share the project files if asked!
I added post-render effects, such as glare and lens flare, to give a more “cinematic” look to the final result.
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